My Commish Rules

Overtime Player

A Rule About Tiebreakers

Look, we’ve all heard the horror stories about how you only needed ONE MORE POINT from your Monday Night WR to avoid tying Jeff in your office league. In Head-2-Head matchup scheduling formats, ties are the bane of our fantasy football existence. If it were up to us, we would avoid them all together. We can’t think of a better way to break a tie then to leave it up to the pre-matchup choices of each owner.  


How It Works

Avoid those obnoxious W-L-T standings by having owner’s deem one non-starting player on their roster as their Overtime Player. In the result of a tie at the close of the Monday Night games, the Commish will compare the total points scored by each owner’s Overtime Player to determine the winner.


The Overtime Player that scored the most points that week will determine which owner gets the W. The Overtime Player’s points only come into play if the matchup ends in a tie and even at that point – the Overtime Players points are only compared to the other owner’s Overtime Player. To trigger the win the Commish should award the winning owner an additional 0.1 points, or just enough to seal the victory. We don’t want to hear any complaining about how this would affect the total Points For and Against column either.


Communicating the Overtime Player chosen each week should take place before the Thursday night games and can be done via any avenue the Commish deems appropriate. We recommend utilizing the in-matchup trash talk feature that most league websites have already or you can do this in the group chat. To instill fear into league owners, if no Overtime Player is announced by the deadline each week, the owner will automatically be stuck with an imaginary Overtime Player that scores -10 points.


Nuts and Bolts

  • Prior to the first game of the week, each owner should deem one of their non-starting players their Overtime Player.
  • If the head-2-head matchup ends in a tie, the Commish will then look to the total points scored by each of the owner’s Overtime Player.
  • The Overtime Player that scored the most points, secures the victory for their owner.
  • The Commish will then adjust the total points of the winning owner by the smallest amount necessary to secure the victory.

Change Ups

If you really have no regard for the its effect on the Total Points For and Against calculation, make it this easier on yourself as the Commish and just add the total points scored by the Overtime Player to each owner’s final score. The end result for that week is the same but beware – Total Points For and Against could impact playoff berth or seeding tiebreakers at the end of the regular season.


If you cannot rely on your league mates each week to select an OT player then an easy way to still implement this rule is just assign each team’s OT player as their kicker. It is likely the most arbitrary position on each team anyway, and depending on your league size the top kicker should not be that much better than the 10th or 12th kicker on a per game basis.


Related Rules

Cut Flex & Run

Flex position is so wide open and possibly the most difficult position to peg down from week-to-week. Many leagues allow RB/WR/TE and some even a second QB. […]

Read More »

Dead Weight

Ties may be acceptable in the NFL, but this here is Fantasy Football and the stakes are REAL, people. Every year there is a tie in the league and every […]

Read More »

You're the Commish.
Make your own rules.